Difference between revisions of "AIUR"

From StarCraft AI, the resource for custom StarCraft Brood War AIs
Jump to: navigation, search
Line 6: Line 6:
 
|country2=
 
|country2=
 
|race=P
 
|race=P
|elo=
+
|elo=2507
|ladderID=
+
|ladderID=1
 
|version=3.7.4
 
|version=3.7.4
 
|type=DLL
 
|type=DLL
|internalDownload=
+
|internalDownload=Media::AIUR.7z
|externalDownload=http://speedy.sh/73vQt/AIUR.dll
+
|externalDownload=
 
|language=C++
 
|language=C++
 
|sourceCode=https://github.com/AIUR-group/AIUR
 
|sourceCode=https://github.com/AIUR-group/AIUR

Revision as of 18:59, 13 July 2015

[e][h]Picon.png AIUR
Author(s):
Florian Richoux
Country:
France France
Race:
ELO peak:
BWAPI version:
3.7.4
Type:
DLL
Download:
Language:
C++
Source code:
Dropbox black.png

AIUR, or Artificial Intelligence Using Randomness, is a StarCraft Brood_War AI, written by Florian Richoux. It uses several, hard-coded build orders, strong scouting and unit macro/micro. It uses Gateway units a lot.


Facts

  • Open source.
  • One of the most popular bots to play because of its multiple build orders.


Strategies

General

  • Cannon rush.
  • Perfectly timed maximum supply gateway timing.

Achievements

None yet.

Research

At the moment unknown.