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- 22:35, 2 August 2015 (diff | hist) . . (-92) . . MediaWiki:Common.css
- 16:35, 1 August 2015 (diff | hist) . . (+504) . . MediaWiki:Common.css
- 17:03, 31 July 2015 (diff | hist) . . (+220) . . Main Page
- 14:05, 29 July 2015 (diff | hist) . . (+73) . . Main Page
- 13:28, 29 July 2015 (diff | hist) . . (+2,332) . . N How much damage an attack will do to a unit? (Created page with "__NOTOC__ {{Note|Original article at [http://www.staredit.net/wiki/index.php/Damage_Order_of_Operations Staredit Network Wiki]}} To determine how much damage an attack will do...")
- 13:27, 29 July 2015 (diff | hist) . . (-1) . . Regeneration (current)
- 13:25, 29 July 2015 (diff | hist) . . (+2,557) . . N Regeneration (Created page with "{{Note|Original article at [http://www.staredit.net/wiki/index.php/Regeneration Staredit Network Wiki]}} In StarCraft, regeneration is the slow increase of a unit's health, s...")
- 13:18, 29 July 2015 (diff | hist) . . (+88) . . Main Page (→StarCraft's Mechanics)
- 22:22, 28 July 2015 (diff | hist) . . (+155) . . Main Page (→BWAPI)
- 14:37, 28 July 2015 (diff | hist) . . (+10) . . Main Page
- 14:29, 28 July 2015 (diff | hist) . . (+1,504) . . N Increasing StarCraft Speed (Created page with "This page covers methods of making the Starcraft application run faster. Note that the speed can also depend on the computer's processing power. == Disable Sound == <syntaxhi...")
- 14:26, 28 July 2015 (diff | hist) . . (0) . . N File:Speed tut 02.gif (current)
- 14:25, 28 July 2015 (diff | hist) . . (0) . . N File:Speed tut 01.gif (current)
- 15:35, 27 July 2015 (diff | hist) . . (+2,609) . . N Abilities and Bullets (Created page with "'''Which Cooldowns are activated?''' When a unit fires a weapon, both its air weapon and ground weapon cooldowns are set. It doesn't matter if the unit fires its air or groun...") (current)
- 15:30, 27 July 2015 (diff | hist) . . (+1,856) . . N Frame Rate (Created page with "The "frame rate" in Starcraft refers to how often the game is being updated, not how often images are being drawn on the screen (technically, Starcraft has an infinite frame r...") (current)
- 15:28, 27 July 2015 (diff | hist) . . (+2,954) . . N Unit Behaviour (Created page with "'''Why do units run away?''' Units will run away only if they are idle and attacked by an enemy unit that they can't attack back. This includes being damaged by the Irradiate...") (current)
- 15:25, 27 July 2015 (diff | hist) . . (+1,717) . . N Unit Existence/Creation (Created page with "'''When a unit is morphed, what happens to it?''' The unit's type value and stats change. The unit is technically the same. This includes Zerg Drones mor...") (current)
- 14:29, 27 July 2015 (diff | hist) . . (+1,255) . . N Chance to Hit (Created page with "Only ranged attacks have a hit or miss detection. Melee units will always hit their target when attacking. There are four cases in which a miss can occur by a ranged attacker:...") (current)
- 14:03, 27 July 2015 (diff | hist) . . (+166) . . Main Page
- 13:26, 27 July 2015 (diff | hist) . . (+38) . . Main Page (→Tutorials)
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