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− | __NOTOC__
| + | #REDIRECT [[How much damage an attack will do to a unit]] |
− | {{Note|Original article at [http://www.staredit.net/wiki/index.php/Damage_Order_of_Operations Staredit Network Wiki]}}
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− | To determine how much damage an attack will do to a unit, follow these steps.
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− | #If the unit has shield HP, subtract shield armor upgrades from the damage.
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− | #Apply the damage to the shield HP.
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− | #If any damage remains, subtract the unit's armor from the damage.
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− | #If the damage is Explosive or Concussive type, modify it based on the unit's size.
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− | #Explosive damage deals 100% to large units, 75% to medium units, and 50% to small units.
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− | #Concussive damage deals 25% to large units, 50% to medium units, and 100% to small units.
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− | #Apply the remaining damage to the HP. If the remaining damage is one-half or less, it will do a half-point of damage.
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− | =====Example 1=====
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− | Siege Tank (70 damage, explosive) attacks a Zealot (60 shields, 100 hit points, 1 armor)
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− | #70 damage is reduced by 0. (No shield armor upgrades)
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− | #60 shield points are removed from the zealot. 10 damage remains.
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− | #10 damage is reduced by 1. (Zealot base armor)
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− | #The damage is Explosive type and the Zealot is small. 9 damage becomes 4.5 damage.
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− | #100 HP reduced to 96.5.
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− | =====Example 2=====
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− | Hydralisk (10 damage, explosive) attacks a Matriarch (300 hit points, 3 armor, medium size)
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− | #10 damage is reduced by 0. (No shield armor upgrades)
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− | #0 shield points are removed from the Matriarch. 10 damage remains.
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− | #10 damage is reduced by 3. (Matriarch base armor)
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− | #The damage is Explosive type and the Matriarch is medium (75% damage). 7 damage becomes 5.25 damage.
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− | #300 HP reduced to 294.75.
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− | =====Example 3=====
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− | Ghost (10 damage, concussive) attacks a Siege Tank (150 hit points, 1 armor, large size)
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− | #10 damage is reduced by 0. (No shield armor upgrades)
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− | #0 shield points are removed from the Siege Tank. 10 damage remains.
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− | #10 damage is reduced by 1. (Siege Tank base armor)
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− | #The damage is Concussive type and the Siege Tank is large (25% damage). 9 damage becomes 2.25 damage.
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− | #150 HP reduced to 147.75.
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− | =====Spell Damage=====
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− | All spells except for Yamato Cannon and Nuke ignore unit armor. Yamato Cannon does 260 explosive damage to a single target. Plague also ignores Protoss shields and does damage directly to the unit or buildings HP. See the 3 spell pages for full details, including damage and duration, for all spells and abilities.
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