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  • ...(admin[at]starcraftai.com) with your desired username. Public registration is disabled to avoid spam bots and vandalism.''' ...github.com/bwapi/bwapi BWAPI] is a free and open source C++ framework that is used to interact with the popular Real Time Strategy (RTS) game Starcraft:
    14 KB (1,963 words) - 22:51, 16 January 2023
  • ...ty of Alberta|University of Alberta, Canada]]. Together with [[SSCAIT]] it is one of the three big AI tournaments for Brood War AI. ...tournaments. It should be stressed that the [[AIIDE]] has a greater focus on AI instead of the coding of build orders, as the [[SSCAIT]] does.
    3 KB (405 words) - 12:39, 22 June 2015
  • ...needs to be filled in those fields and the 3rd place match will not appear on the page.
    7 KB (1,297 words) - 10:35, 24 June 2015
  • ...t creates the overlay with information about maps, VODs, etc. that appears on click. VODs needs to be added using the [[Template:Vod]] template. :(Optional) Set the name of the map, X is 1-9.
    4 KB (697 words) - 11:08, 24 June 2015
  • |is map number=1 |is draw={{#ifeq:{{#var:map1win|}}|draw|true|false}}
    16 KB (2,333 words) - 11:11, 24 June 2015
  • ...needs to be filled in those fields and the 3rd place match will not appear on the page.
    4 KB (751 words) - 11:05, 24 June 2015
  • ...or Stub, and also after a banner that you'd like to add to the top. Based on the content of the entries made into the template fields, a [[Special:Categ ...ing will be the explanation of the code, and some templates for you to use on a tournament page.
    16 KB (2,362 words) - 19:14, 7 July 2015
  • ..., while providing the exact same interface as the original C++ BWAPI. This is achieved by heavily utilising JNI. * If you get the 'install.exe is not a valid Win32 application' error, you need to install BWAPI manually. I
    26 KB (3,764 words) - 07:52, 7 August 2015
  • ...or machine learning on StarCraft Brood War, don't reinvent the wheel. This is a compendium of all the work done. Just remember to notify me (albertouri[a ...hat if you want to analyze the replays using BWAPI, you would need replays played in the last version of StarCraft Brood War (1.16.1).
    8 KB (1,233 words) - 19:42, 11 March 2016
  • In StarCraft, regeneration is the slow increase of a unit's health, shields, or energy. ...bytes, however Starcraft only tells you the last 3 bytes. The first byte is actually a hidden value which acts as a timer for regeneration. 1 byte = 8
    2 KB (386 words) - 13:27, 29 July 2015
  • ...es/commands, because whole guides have been written about those, but there is some overlap. ...ournaments]] (exploits are always illegal). Most sections state whether it is generally considered legal or illegal in (non-UMS) competitive rules.<br/>
    42 KB (6,965 words) - 01:29, 11 November 2023
  • BWAPI was created by reverse engineering BroodWar and relies on reading and writing to the program memory space of BroodWar in order to rea ...SPEC StarCraft 2], making it more accessible to university students. BWAPI is actively being used as university courseware (professors are actually using
    1 KB (238 words) - 19:23, 11 March 2016