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  • ...icked up among 5 moods, dictating some behaviors (aggressive, fast expand, macro-game, ...). In addition, some other choices (productions, timing attacks, e
    2 KB (279 words) - 11:16, 16 July 2015
  • ...sk]]s and [[liquipedia:zergling|zergling]]s, but with comparatively strong macro and recuperation skills.
    1,022 bytes (140 words) - 15:55, 21 July 2015
  • ...ling aggression AI, which will later transition into heavy Lurker use with macro to back it up.
    2 KB (219 words) - 19:07, 13 July 2015
  • *Zerg: Macro's up to 100 [[liquipedia:Drone|Drone]]s if left uncontested, with up to 30
    2 KB (266 words) - 00:10, 16 July 2015