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Hi, I'm AIUR's author. I am a researcher at the Université de Nantes, France, working on Game AI. In particular, my research interests concern AI for RTS.

I have developed GHOST, a constraint optimization framework to solve combinatorial optimization problems within some tenths of milliseconds (useful for games like RTS), with the principal objective to be easy-to-use and beginner-friendly, letting game designers and developers to focus on their game and their AI rather than spending weeks to learn an optimization problem solver. GHOST is available in C++ and C#.

All my projects, including AIUR and GHOST, are under GNU GLP v3 licence and can be found on my github page: Feel free to contact me for anything!