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- {{Note|Original article at [http://www.staredit.net/wiki/index.php/Scenario.chk St * Note "Hybrid", or "Enhanced", maps were introduced in 1.04. They are supported b49 KB (7,449 words) - 17:04, 19 June 2015
- {{Note|Original tutorial at [http://www.sscaitournament.com SSCAIT]}} * Note: You can also change game speed manually during the game. Just type in <syn26 KB (3,764 words) - 07:52, 7 August 2015
- {{note|This network mode will only appear when BWAPI has been injected and will al {{note|If you have a bot that spams a lot of [[liquipedia:Actions_per_Minute|APM]]2 KB (251 words) - 17:18, 23 November 2015
- '''Note:''' Splash units will still do splash damage to units that are missed unles1 KB (220 words) - 14:29, 27 July 2015
- This page covers methods of making the Starcraft application run faster. Note that the speed can also depend on the computer's processing power. ''Note that when this option is enabled, the CPU Throttling option in the game men1 KB (239 words) - 17:22, 11 March 2016
- {{Note|Original article at [http://www.staredit.net/wiki/index.php/Regeneration St One important note is that R is a 2 byte value, which means that when R > 65535, it loops back2 KB (386 words) - 13:27, 29 July 2015
- Note: crushing interceptors is covered in [[#Crushing Interceptors]]. When a Ter ...cases to clear a mineral patch or simply waste your opponent's resources. Note that morphing and cancelling an extractor costs exactly 13 minerals overall42 KB (6,965 words) - 01:29, 11 November 2023
- {{Note|Original article at [http://www.staredit.net/wiki/index.php/Damage_Order_of2 KB (343 words) - 10:58, 12 January 2020